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Patch Notes Version 1.35

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  • Patch Notes Version 1.35

    • Bug Fixes
      • Character
        • Mary
          • Skill Changes
            • Suplex
              • Increased the grab range
              • No limit on the number monsters grabbed
            • Muay Thai Step
              • With Kick Master, Fracture will happen 100% of the time
              • Decreased mana consumption from 40 to 30
            • Running Neckbreaker
              • Instead of stepping on enemies within a small range during the cooldown, Mary will slam down from above.
              • Skill will still activate even when there are no enemies to grab, which in that case there is no cooldown.
            • Lee Kick
              • Mary will no longer fly in a random direction or stop midair.
            • Chain Grapple
              • [Aerial Chain Grapple] is now named [Chain Grapple]
              • Skill Key changed to R
                • Swapped with [Danger Escape]
              • Improved targeting of enemies when slamming down
              • Improved combination when used with [Screw Piledriver]
            • Danger Escape
              • Increased invincible time
            • Giant Swing
              • All enemies caught in the skill will be grabbed.
            • Beat Down
              • Description should now display the correct amount of damage that will be dealt
            • Screw Piledriver
              • Improved targeting control when slamming down
              • Camera shifts to improve targeting control in air
            • Hera, the Goddess of Vengeance
              • Increased the duration of the skill due to the amount of time required to activate it
            • Mixed Martial Artist
              • Increased skill duration
            • You're My Sunshine
              • Greatly increased skill duration
          • Game Balance
          • Item Skill Option Fixes/Changes
            • [Dat ***]: No longer freezes when activated
            • [Super Flying Finish]: When in Keyboard Mode, you can target using your mouse when activated.
            • [Lightning Suplex]: Now correctly works even when other items with Suplex skills are equipped
            • [Power Grip]: Effect changed. When Inescapable Grasp is activated, the number of enemies that can be caught will increase
        • Audrey
          • Skill Changes
            • Photon Bomb
              • Direction can be changed while charging
            • Three Way Shot
              • Duration time increased while charging
              • Each bullet fired will now do damage and are affected by the skill’s upgrade level
              • When [Sliding Shot] is activated, it will be affected by [Three Way Shot]
              • When upgraded, mana consumption or increase of duration will no longer be effected. Instead damage will increase.
            • D2 Destroyer
              • Destroyer’s defense has been adjusted to the intended amount.
              • The cooldown will now start upon being summoned
              • Destroyer will now disappear as intended once its duration is over.
              • Destroyer can now be summoned after using a jump pad or portal.
            • Electric Pulse
              • When attacking an electrified target multiple times, lightning chains should no longer appear as many times.
              • Increased the chance to electrify when using [Flash Bang] or [Photon Bomb] from 15% to 20%
              • Decreased the chance to electrify when using [Photon Cannon] and [Item Skill: Photon Tornado] from 15% to 10%.
          • Item Skill Option Fixes/Changes
            • [Explosion]: Now activates as intended
            • [Rocket Jump]: Fixed jump projectile and motion
            • [Mine Jump]: Now increases the range of the mini being detonated.
            • [Trained Sniper]: Icon fixed to [Snipe]
            • [Destroyer]: Summon limit will no longer increase when equipped before the game starts
          • ETC
            • When the skill option [Destroyer Army] is unequipped while all drones are summoned, the extra drones will correctly disappear.
        • Nagne
          • Skill Changes
            • Wu Tang Sword
              • Mana consumption information will no longer appear multiple times in the description
            • Owl Eye
              • Owl will no longer freeze
            • Owl’s Child
              • Owl will no longer look like it is targeting Nagne when it is sitting on Nagne
          • Item Skill Option Fixes/Changes
            • [Blue Leaf]: Mana absorption will no longer activate multiple times.
            • [Hoop]: Cart Wheel will no longer occasionally disappear.
          • ETC
            • Improved monster targeting when using basic attacks
            • When his sword is drawn, his scabbard will no longer look like it still has a sword in it.
            • Nagne will no longer freeze when being carried in town and the person carrying him exits the channel
        • B
          • Skill Changes
            • Hallucination
              • Tiny Bs’ damage decreased from 40% to 30%.
                • However, will do 50% more damage to regular monsters.
              • Tiny Bs’ Spiral Slash will now have a cooldown as intended
            • Spiral Slash
              • Damage decreased by 37.5%
            • Vertical Slash
              • Damage decreased by 19%
            • Cross Slash
              • Damage decreased by 16%
            • Blade Storm
              • Level 3 damage decreased by 20%
            • Rashomon
              • Damage decreased by 22%
          • Item Skill Option Fixes/Changes
            • [Web Slash]: Damage decreased by 40%
          • ETC
            • Improved monster targeting when using basic attacks
        • Hades
          • Fixed the problem of Hades option skill ‘Summon: Skeletal Executioner’ being activated on a normal attack even when not targeting the monster with a guillotine
          • [Enhance: Massive Swing] will no longer show the incorrect icon.
      • Content
        • Pantheon
          • Shaggai’s Worm Hell will now correctly respond to the character
            • Prior to the fix, it would react to Ara’s Water Drop along with Audrey’s Destroyer and few sidekicks
          • Missions can no longer be auto completed when joining with another player on a different mission.
        • Player Training
          • The blinking lights indicating where the monsters will appear will now display correctly.
        • Liberation
          • Daily Limit Rewards for Liberation should no longer reset after completing Player Training or going back to base camp.
        • Costumes
          • The colors listed on the costume name should now be correctly reflected when the costume is equipped.
          • Costumes will now correctly bind to the character you are logged into.
        • Past Stories
          • Will no longer appear blank after completing all the story missions.
          • Will now correctly reflect the story progress based on the character.
        • Monster
          • General
            • Monsters should now correctly despawn when dead.
              • Mirror Site’s Assassin & Swordsman: Heaven’s Will Sword, Underground City Neuschwanstein’s Smogman, Old Clock Forest: Flame Tartar, etc
          • Story Mission
            • Shadow Mission: Oberon’s HP will correctly be affected by critical hit resistance
            • Waste River Tigress: Hydro will now attack characters behind walls
        • ETC
          • Lion Cub’s Dream portal will now correctly teleport all party members when in a party of 3 to 4.
          • Froyd Potion cooldown will now correctly reflect 30 seconds instead of 27 seconds.
          • Inventory should no longer close when the inventory is full and
          • Game client will no longer shutdown occasionally when trading.
          • Nagne should no longer freeze when the player who he’s mounted on leaves.
          • Players should no longer evolve +10 items
            • Evolution System has been removed.
            • Evolved items were returned back to a pre-evolved state.
            • Evolved items that were upgraded and destroyed in the process have been restored.
            • Compensation for those affected by the Evolution System have been distributed.
      • UI
        • Bug Fixes
          • Popup windows will no longer show cut off words.
          • Inventory will now correctly display when a new item is acquired.
          • Updated minor translations
          • Minimap name and Channel list will no longer overlap
        • Improvements
          • Grand Market’s Harbor Storage/Vladivostok dialogue background update.
          • If a new item that corresponds to a new body party is acquired, item will be marked “New Item” in the inventory
          • Historic Service Headquarter’s NPC Mind’s illustration has been changed from Good Mind to Bad Mind.
          • Sidekick Hera’s Flying Knee Kick’s icon changed.
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